Assembler software for windows 7




















When using this type of addressing, the processor adds three values: a the contents of the dword containing the relative address b the length of the instruction and c the value of RIP the current instruction pointer at the beginning of the instruction. The resulting value is then regarded as the absolute address of the data and code to be addressed by the instruction. Since the relative address can be a negative value, it is possible to address data or code earlier in the image from RIP as well as later.

Since relative addressing cannot address outside this range, this is the practical size limit of bit images. Generally here are the rules which govern whether or not an instruction uses RIP-relative addressing:- Addresses in data cannot use RIP-relative addressing since the value of RIP cannot be known at the time when those addresses are set. Instead, an absolute address for insertion is calculated at link-time. So for example the following instructions do not use RIP-relative addressing but instead use absolute addresses:- Note that in practice, the absolute address is contained in a dword and not in a qword.

This is why in the above examples data and code addresses can be contained within a dword data declaration. This restriction is feasible because the practical image size is limited to 2GB anyway because of the restrictions imposed by RIP-relative addressing. Offsets converted to immediate values either at assemble-time or at link-time use absolute addressing rather than relative addressing.

Since the table is now enlarged to bits, it is possible to call a code label anywhere in memory. Bearing in mind that the image size is limited to 2GB by the above arrangements, it might be thought that the advantages of RIP-relative addressing are somewhat limited.

This seems to be the case. It appears that the only advantage is that it lessens the number of relocations which would need to be carried out by the loader if a DLL is loaded at an address which is unexpected. The loader then would need to adjust all absolute addresses to suit the actual image base, but relative addresses would not have to be altered since they refer to other parts of the virtual image of the executable itself. However, it is good practice for the programmer to choose a suitable image base at link-time to avoid the need for relocations in a DLL in the first place.

A good example of this is the system DLLs themselves. They all have a different image base which effectively avoids any prospective clashes of the image in memory which would require relocation at load-time. Call address sizestop In bit assembly, a simple call to a code label eg. The destination of this call might be an internal code label ie. Or it might be to an external code label, such as an API in a system Dll or to a code label exported by another exe or Dll.

The first destination of a call to an external code label is to the Import Address Table which is part of the executable itself. This table is written over by the loader when the executable starts. Therefore during run-time the table contains the absolute addresses in virtual memory of the eventual destination of the call. In a bit executable, the table contains bit values, so the E8 RIP-relative call is capable of calling a procedure or function anywhere in memory.

The letter P is reserved as a type indicator in all situations when GoAsm might expect to find one. So you can have this switch:- P can be switched to the equivalent of any of the pre-defined type indicators that is B, W, D, Q or T. In this case it is switched either to Q value 8 or to D value 4. Therefore you can control the size of the instruction with it, for example:- Alignment requirements The requirements of the system in Win64 for correct alignment of the stack pointer, data, and structure members are much stricter than in Win Wrong alignment can cause as best a loss of performance and at worst, an exception or program exit.

Data alignment All data must be aligned on a 'natural boundary'. So a byte can be byte-aligned, a word should be 2-byte aligned, a dword should be 4-byte aligned, and a qword should be 8-byte aligned. A tword should also be qword aligned. But you will need to organise your own data declarations to ensure that the data is properly aligned.

The easiest way to do this is to declare all qwords first, then all dwords, then all words and finally all bytes. Twords being 10 bytes would put out the alignment for later declarations, so you could declare all those first and then put the data back into alignment ready for the qwords by using ALIGN 8.

Windows structures in bit programmingtop Windows often uses structures to send and receive information using the APIs. In bits these structures are likely to be significantly different from their bit counterparts because of the enlargement of many data types to bits. See changes to Windows data types. Take for example the WNDCLASS structure which is used when you want to register a window class:- A number of the members are now qwords, whereas previously they were dwords as you can see from the bit version below.

This complies with the requirement that structure members are aligned on their natural boundary. This is despite the fact that programming as implemented by Win64 for the AMD64 processor only uses bit pointers where those pointers give the addresses of internal data. Presumably the reason for this is that the same structures as being used here as are used for the IA64 family of processors which use bit pointers to internal data.

Handles in the structure are also enlarged to bits. First, lets have a look at the bit version in the form you would find it in the SDK:- In bits this structure becomes:- It is also a requirement that the structure is enlarged so that it ends on the natural boundary of its largest member. This is achieved by adding the necessary padding at the end of the structure.

This shows the importance of complying with these rules otherwise you could find that data after the structure could be written over. Automatic alignment and padding of structures and structure members As we have seen correct alignment of structures and structure members is crucial for proper operation of bit code. Unfortunately the Windows header files containing the structure definitions do not necessarily contain the necessary padding to achieve such alignment.

So from Version 0. GoAsm always pads if necessary to ensure that structure members are on their natural boundary. It would be inserted automatically. GoAsm always adds padding at the end of a structure so that the structure ends on a natural boundary.

The symbols created when using a structure are automatically adjusted to suit the alignment and padding which is applied. This will create a list file. Also you can view the effect in a debugger. Structures - the overall picture If you are writing source code for both 32 and bit versions of your program, this will be made much easier if you use conditional assembly to switch the correct structures at assemble-time, and then instead of filling the structures using the offset values, you fill them using the member names.

Using this method, GoAsm finds the correct offset for you automatically. This technique has been used in the demonstration file Hello64World 3. You can use conditional assembly to switch whole banks of structures in one go. These can be contained in include files containing bit structures and bit structures respectively.

Since GoAsm aligns and pads the structures automatically for you, you can use the bit structure definitions already available in include files, or you can make your own from the Windows header files using Wayne J Radburn's xlatHinc utility. The same goes for Windows pointers. For example you may ask Windows for some memory. So this means that:- is bad bit coding, whereas is good. However, I do advise against this for the following five reasons:- It means you have to keep track of which pointers are internal ones and which are external ones.

You must allow for the external ones being bits. You may need two sets of procedures which are oft-used in your program, one using bit register pointers and one using bit register pointers. Using the bit versions of these instructions in bit program codes one opcode larger than the bit version. You can still use the same source code to make both bit and bit programs provided you only use the general purpose registers, RAX to RSP.

You can temporarily disable your antivirus software before the installation. Follow the instructions to install the update. If any important updates are found, select the link to view available updates. Install any important updates and then follow these steps again to check for SP1. Select Install updates. You might be asked for an admin password or to confirm your choice.

After SP1 is installed, sign in to your PC. You might see a notification indicating whether the update was successful.

If you disabled your antivirus software before the installation, make sure you turn it back on. Go to the Windows 7 Service Pack 1 download page on the Microsoft website.

Select Install Instructions to see which packages are available for download, and make note of the one that you need. Select the appropriate language from the drop-down list, and then select Download.

Select the packages you need to install, select Next , and then follow the instructions to install SP1. You have to scroll down the page to find the assembler. To link to this page from your website, simply cut and paste the following code to your web page. All rights reserved. This page was last updated on 5 August If you find this site useful, please link to us. Free Assemblers, Linkers and Object Module Librarians Assembly language tools: assemblers, cross-assemblers, linkers, librarians You are here: thefreecountry.

Free Assemblers, Linkers and Object Module Librarians Looking for an assembler or linker or librarian to write that high speed routine or application? Alink This free linker has the ability to link a wide variety of object code modules, from the OMF format generated by Borland's compilers to the COFF format used by Microsoft's compilers. The MASM tools aren't available as a separate download. To use ml A developer command prompt sets the required path and other environment variables.

For information on ml For information on available intrinsics, see Compiler Intrinsics. MASM fully supports x64 assembler-language source files, and builds them into object files. It's one way to overcome the lack of an x64 inline assembler. Select the project in Solution Explorer. On the menu bar, choose Project , Build Customizations.



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